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AES opens registration for 6th International Conference on Audio for Games

AES opens registration for 6th International Conference on Audio for Games

AES opens registration for 6th International Conference on Audio for Games


The Audio Engineering Society (AES) has opened registration for the 6th International Conference on Audio for Games, which will be held from 27–29 April 2024 at the Senju Campus of the Tokyo University of the Arts (TUA) in Japan. The conference will invite colleagues and industry leaders to explore the fundamental nature of interactive sound expressions that have evolved within the gaming industry as well as new innovations for the future.

The three-day programme will feature educational content surrounding a range of topics such as immersive and interactive sound design, automation and efficiency in its implementation, and sound production techniques for remote work. Other topics will include haptic feedback, future game audio production workflows, machine learning, deep learning and AI for audio.

As the only national arts university in Japan, the TUA has trained artists in the fields of sound, intermedia, music composition and global arts for more than 70 years. Situated close to the city centre, the campus features well-equipped facilities, including two recording studios, sound production studios and a performance hall.

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